Shared Displays: An Overview of Perceptual and Cognitive Issues

Abstract

Large screen shared displays are a standard fixture in most command and control (C2) centers, but are often under-utilized. Many of the problems stem from the fact that shared displays are repeater displays from individual workstations. Scaling from workstation displays to large screen displays does not guarantee text will be large enough to be visible to all users. The colors and color range visible on the shared displays may not automatically match the colors displayed on individual workstations. Text and symbology overlays on maps are often not discernible when translated from individual workstations to shared displays. And when shared displays are repeaters, the operator's navigation and control icons, menus and pallets are visible on the shared displays and obstruct the view of displayed information. Shared displays often present what is called a common operating picture, or COP. The COP should be the basis of a common operational understanding, but they are often too cluttered, yet lack useful information. In today's complex environment of asymmetric warfare, effects-based operations and coalition forces, decision quality information is needed to support collaboration and synchronization of operations. This means delivering the right information at the right time in a clearly visible and easily understandable format that supports cognitive processes associated with situation awareness, decision making, and collaboration. The present paper will discuss perceptual and cognitive issues associated with shared displays and COPs in command centers.

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Document Details

Document Type
Technical Report
Publication Date
Jun 01, 2007
Accession Number
ADA481266

Entities

People

  • Denise Aleva
  • Lisa Douglas
  • Paul Havig

Organizations

  • Air Force Research Laboratory

Tags

Communities of Interest

  • C4I
  • Human Systems
  • Space
  • Weapons Technologies

DTIC Thesaurus Topics

  • Cognition
  • Cognitive Systems Engineering
  • Cognitive Workload
  • Command And Control
  • Command Centers
  • Computer Graphics
  • Data Visualization
  • Human Systems Integration
  • Human-Computer Interaction
  • Human-Machine Interaction
  • Information Systems
  • Mental Processes
  • Psychology
  • Situational Awareness
  • Social Psychology
  • Task Performance And Analysis
  • Warfare

Readers

  • Human-Computer Interaction (HCI).
  • Systems Analysis and Design

Technology Areas

  • Fully Networked C3
  • Fully Networked C3 - Command and Control