Bringing the Schoolhouse Inside the Box - A Tool for Engaging, Individualized Training

Abstract

The Interactive Storytelling Architecture for Training (ISAT) is designed to address the limitations of computer games for advanced distributed learning (ADL) and to fully realize the potential of games to become engaging and individualized training environments. The central component of the ISAT architecture is an intelligent director agent responsible for individualizing the training experience. To achieve this, the director tracks the trainee's demonstration of knowledge and skills during the training experience. Using that information, the director plays a role similar to that of a schoolhouse trainer, customizing training scenarios to meet individual trainee needs. The director can react to trainee actions within a scenario, dynamically adapting the environment to the learning needs of trainee as well as the dramatic needs of the scene. This paper describes a prototype implementation of the ISAT architecture in the combat medic training domain, with an emphasis on the design of the agent.

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Document Details

Document Type
Technical Report
Publication Date
Nov 01, 2006
Accession Number
ADA481593

Entities

People

  • Brian Magerko
  • Brian S. Stensrud
  • Lisa S. Holt

Tags

Communities of Interest

  • Biomedical

DTIC Thesaurus Topics

  • Abstracts
  • Artificial Intelligence
  • Combat Casualty Care
  • Computers
  • Distance Learning
  • Education
  • Environment
  • Individualized Training
  • Language
  • Learning
  • Materials
  • Models
  • Simulations
  • Students
  • Trainees
  • Training
  • Video Games

Fields of Study

  • Computer science

Readers

  • Agent-Based Social Robotics and Mobile-Assisted Learning in Virtual Environments.
  • STEM Education
  • Systems Analysis and Design