Visuomotor Processing, Induced Stress and Perceptual Learning

Abstract

The current study utilizes an immersive, large-format tactical environment to examine human multi-element tracking under conditions of stress. Previous research (Morelli & Burton, in press) has shown that individuals who passively viewed standardized photographic stimuli rated as negative in emotive valence revealed a decrement in target identification accuracy compared to those shown neutral valence photographs. The current study builds upon these findings by employing an interactive stressor, a first-person perspective combat simulation that varies in intensity, and asking participants to track and identify human figure simulations within a multi-element tracking paradigm. Implications for the efficacy of immersive simulator combat training and future field research to gauge infantry skill under conditions of induced stress are discussed.

Open PDF

Document Details

Document Type
Technical Report
Publication Date
Nov 01, 2006
Accession Number
ADA481755

Entities

People

  • F. Morelli
  • P. A. Burton

Organizations

  • United States Army Research Laboratory

Tags

Communities of Interest

  • Biomedical

DTIC Thesaurus Topics

  • Abstracts
  • Accuracy
  • Army
  • Civilian Personnel
  • Combat Simulations
  • Computational Science
  • Environment
  • Identification
  • Photographs
  • Recreation
  • Second World War
  • Simulations
  • Simulators
  • Training
  • Video Games
  • Virtual Reality
  • Warfare

Fields of Study

  • Psychology

Readers

  • Brain and Cognitive Science; Experimental Psychology; Cognitive Neuroscience
  • Human-Computer Interaction (HCI).
  • Military Training and Readiness Simulation