The Increasing Need for the Representation of Decision Making and Human Behaviour in Simulations Used for Computer Assisted Exercises in NATO

Abstract

In computer assisted exercises aimed at staffs and commanders operating in NATO headquarters, simulation models are used by response cell personnel to represent the behaviour of the forces that they are commanding. Exercise directing staff and personnel managing other forces involved in the exercise interact with the simulations to complete the representation of the behaviour of the world that is relevant for the achievement of the exercise objectives. Hence the quality of the exercise depends heavily on the quality of the personnel that interact with the simulation environment. Their ability to understand and interpret the intentions of the exercising staff and to provide them with relevant information through their regular command and control information systems is critical to the success of an exercise. Due to the increasing number of different aspects of the real world and associated scenarios that need to be exercised, the range of activities represented in the simulation models and the breadth and depth of knowledge of the personnel who operate them must grow and adapt rapidly. However the time to develop new simulation models and to adapt existing ones to new requirements has not been reduced considerably in the last decade. The availability of highly qualified personnel to interact with simulations, represent subordinate commanders and staffs, intelligent opponents and interested third parties is limited in both numbers and time. So although considerable improvements have been made in the preparation of the simulation environments to meet exercise objectives, most computer assisted exercises suffer from poorly trained response cell and other forces personnel. Also the reduction in the size of forces, the greater effect and effectiveness of weapons and the importance of inflicted damage causes individual tactical decisions and actions to have a major impact on the battlefield and the exercise.

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Document Details

Document Type
Technical Report
Publication Date
Jun 01, 2003
Accession Number
ADA485102

Entities

People

  • D. Coppieters

Tags

Communities of Interest

  • C4I
  • Ground and Sea Platforms
  • Human Systems
  • Weapons Technologies

DTIC Thesaurus Topics

  • Air Force
  • Command And Control
  • Command And Control Systems
  • Computers
  • Control Systems
  • Data Processing
  • Databases
  • Environment
  • Human Behavior
  • Information Processing
  • Information Systems
  • International Organizations
  • Military Organizations
  • Simulations
  • Task Forces
  • Training

Readers

  • Agent-Based Social Robotics and Mobile-Assisted Learning in Virtual Environments.
  • Military Training and Readiness Simulation
  • Systems Analysis and Design

Technology Areas

  • Fully Networked C3
  • Fully Networked C3 - Command and Control