Trust and Decision Making: An Empirical Platform

Abstract

The trust literature emphasizes trust in automation (Lee & See, 2004), thus neglecting the interpersonal aspects of how distributed personnel develop trust. Interpersonal trust represents the willingness of individuals to accept vulnerabilities from the actions of others (Mayer, et al., 1995). Vulnerability is critical aspect of trust research, yet few studies have manipulated vulnerability. Non-verbal cues may have an influence on the trust process (Wicks, et al., 1999), suggesting that features of collaborative tools may influence how individuals build trust. The present study will implement a 3x4 mixed design. Participants will select a convoy route based on: 1) graphical displays of enemy zones and historical Improvised Explosive Device (IED) occurrences; 2) route parameters (e.g., fuel required); and 3) information from a local expert. Vulnerability will be manipulated by altering the frequency of IEDs and the location of 'red forces' to create low, moderate, and high vulnerability conditions (within subjects factor). Information from local experts will be presented via one of four conditions: 1) audio/video with low emotion; 2) audio/video with high emotion; and 3) audio only; and 4) chat (between subjects factor). Findings from this research will support the development of new collaborative tools for the C2 domain.

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Document Details

Document Type
Technical Report
Publication Date
Jun 01, 2008
Accession Number
ADA486743

Entities

People

  • David Ames
  • David Garcia
  • Joseph B Lyons
  • Justin Adams

Organizations

  • Air Force Research Laboratory

Tags

Communities of Interest

  • C4I
  • Engineered Resilient Systems
  • Human Systems

DTIC Thesaurus Topics

  • Air Force
  • Air Force Research Laboratories
  • Applied Psychology
  • Automation
  • Command And Control
  • Computers
  • Explosive Devices
  • Improvised Explosive Devices
  • Information Exchange
  • Information Systems
  • Intelligence Analysts
  • Literature
  • Military Operations
  • Military Personnel
  • Military Research
  • Platforms
  • Psychology

Readers

  • Agent-Based Social Robotics and Mobile-Assisted Learning in Virtual Environments.
  • Cybersecurity.
  • Systems Analysis and Design