Techniques for Modeling Human Performance in Synthetic Environments: A Supplementary Review

Abstract

Selected recent developments and promising directions for improving the quality of models of human performance in synthetic environments are summarized, beginning with the potential uses and goals for behavioral models. The focus is on providing more complete performance, better integration of the models with synthetic environments and with each other (reusability), and improved usability of the models. Within this context, relevant, current work related to modeling is reviewed, such as cognitive modeling of emotion, advanced techniques for testing and building models of behavior, new cognitive architectures including hybrid architectures, and agent and Belief, Desires and Intentions (BDI) architectures. A list of projects with high payoff for modeling human performance in synthetic environments is provided as a conclusion.

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Document Details

Document Type
Technical Report
Publication Date
Jun 01, 2003
Accession Number
ADA488620

Entities

People

  • David Elliman
  • Fernand Gobet
  • Frank Ritter
  • Gordon D. Baxter
  • Nigel R. Shadbolt
  • Richard M. Young

Tags

Communities of Interest

  • Autonomy
  • C4I
  • Electronic Warfare
  • Ground and Sea Platforms
  • Human Systems

DTIC Thesaurus Topics

  • Artificial Intelligence
  • Cognition
  • Cognitive Science
  • Cognitive Systems Engineering
  • Cognitive Workload
  • Computational Science
  • Computer Programming
  • Computer Programs
  • Computers
  • Human Behavior
  • Human Factors Engineering
  • Information Processing
  • Information Systems
  • Military Research
  • Psychology
  • Software Agents
  • Warning Systems

Readers

  • Agent-Based Social Robotics and Mobile-Assisted Learning in Virtual Environments.
  • Computational Modeling and Simulation
  • Systems Analysis and Design