2-Player Game With Uncertainty to Protect Mission Critical Information Over Blue Networks

Abstract

This project uses game theory to develop a non-cooperative game with a defender and an intruder. The defender attempts to protect critical information on his system using the available resources efficiently while the intruder seeks to obtain that information without being detected by the defender. This defender will defend using a different combination of only three defensive resources: encryption, distributed data, and fake honeypots. By quantifying each defense, a cost function was developed to analyze the deployment of the defenses. MATLAB is used to optimize a cost function in order to create probability distributions to determine the best possible combination of defenses to use.

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Document Details

Document Type
Technical Report
Publication Date
Apr 01, 2009
Accession Number
ADA498348

Entities

People

  • Claire Maxey
  • Jennifer Nash
  • Sarah L. Muccio

Organizations

  • Air Force Research Laboratory

Tags

Communities of Interest

  • Cyber
  • Weapons Technologies

DTIC Thesaurus Topics

  • Air Force Research Laboratories
  • Computers
  • Cryptography
  • Cyber Defense Techniques
  • Cyber Warfare
  • Cyberspace
  • Data Storage Systems
  • Deployment
  • Game Theory
  • Government Procurement
  • Governments
  • Information Exchange
  • Operating Systems
  • Probability
  • Probability Distributions
  • Software Development
  • Uncertainty

Fields of Study

  • Computer science

Readers

  • Computational Modeling and Simulation
  • Cybersecurity.
  • Game Theory.