Dynamic Gaming Platform (DGP)
Abstract
The objective of the ProActive INTellience (PAINT) team's efforts was to construct two models of an example target system, consisting of leaders who controlled pathways that required resources and time to execute. Lockheed Martin designed strategies that represented probes that were ultimately implemented as changes to the model inputs. The degree to which the outputs of the two models differs is considered the diagnosticity of the probe(s). A Strategy Engine was also developed that used a Genetic Algorithm (GA) to develop probes and a Controller to interface the GA to the two PAINT models. We were able to increase three-fold the diagnosticity of the probes.
Document Details
- Document Type
- Technical Report
- Publication Date
- Apr 01, 2009
- Accession Number
- ADA498356
Entities
People
- Janet E. Wedgewood
- Sergey Malinchik
Organizations
- Lockheed Martin