MSIAC Journal. Volume 4, Issue 1, March 2009
Abstract
This issue provides insights into three diverse, yet interrelated, areas in modeling and simulation. Following the spectrum from test and evaluation of our future joint environments, to new gaming implementations, to soft modeling of abstract modern concepts, the papers cover a wide expanse of important M&S subjects. First on the list is Mr. Chris DiPetto's explanation and review of how a Live, Virtual and Constructive Distributed Environment enabled joint mission event testing and evaluation for command and control systems, including the Army's Future Combat System. Dr. Paul Roman and Mr. Doug Brown from Canada articulate serious gaming concerns and issues that have intrigued many of us in the simulation industry for years. Finally, the idea of Irregular Warfare M&S as related to behavior modeling is part of John Lawson's premise that IW modeling is often harder than thought, but does not have to be too complex to succeed. In these globally turbulent times with the Quadrennial Defense Review upon us, this is even more relevant.
Document Details
- Document Type
- Technical Report
- Publication Date
- Mar 01, 2009
- Accession Number
- ADA500843