Immersive Simulation of Complex Social Environments
Abstract
This paper describes the development of an immersive multi-agent training simulation system that applies culturally realistic and highly variable behavior modeling in complex and critical decision-oriented social scenarios patterned after actual critical incidents gathered from the field. The simulation employs an experiential model of cultural and cognitive behavior to drive the actions of agents (e.g., simulated members of the civilian population) that interact, producing variable group behavior. In the proposed model, an agent's perception of an event is based on individual experience, personality (effectors), shared experiences, and agreement (belief) with other members of the population. Within the variable environment, discrete training tasks are evaluated by: (1) the ability to complete tasks within constrained parameters of the training objective; and (2) resultant effect on the population.
Document Details
- Document Type
- Technical Report
- Publication Date
- Dec 01, 2008
- Accession Number
- ADA503948
Entities
People
- A.l. Leonard
- P. Cummings
Organizations
- ICF International