Virtual Coaching Agent for Team Training

Abstract

This effort focused on investigating the design and evaluation of an interactive software model to support technical training, as well as for use as an on-the-job task aide. The overarching goals of this research project were to: 1) Utilize motion capture technology to capture the instructional experience of a course instructor for use in the development of a virtual training environment; 2) Provide a mechanism for storing, archiving and efficiently accessing course materials, simulations, Technical Orders (T.O.), multimedia materials, and instructional expertise; 3) Utilize human model avatars as coaches, communicators (instructor surrogates), or simulated maintainers to instruct and illustrate correct and incorrect procedures and practices - especially cautions and warnings; 4) Demonstrate and evaluate a software-based, team training environment for 24/7 instructional access, task preparation, individual practice, and team coordination as an adjunct to hardware trainers and hands-on experience.

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Document Details

Document Type
Technical Report
Publication Date
Mar 01, 2009
Accession Number
ADA505060

Entities

People

  • Ben Sunshine-hill
  • Catherine Stocker
  • Norman I. Badler

Organizations

  • University of Pennsylvania

Tags

Communities of Interest

  • Air Platforms
  • Biomedical

DTIC Thesaurus Topics

  • Air Force
  • Air Force Research Laboratories
  • Computers
  • Education
  • Graphical User Interface
  • Information Science
  • Instructors
  • Knowledge Management
  • Maintenance Personnel
  • Mobile Phones
  • Simulations
  • Smartphones
  • Students
  • Training
  • User Interface
  • Video Games
  • Virtual Reality

Fields of Study

  • Computer science
  • Education

Readers

  • Agent-Based Social Robotics and Mobile-Assisted Learning in Virtual Environments.
  • Database Systems and Applications
  • Instructional Design and Training Evaluation.