Game-theoretic High-Level Distributed Fusion

Abstract

Our research is mainly motivated first by our desire to develop a theoretical foundation for hierarchical dynamic game framework and secondly by the desire to demonstrate the applicability of such theory in the area of sensor resource management of large sensor networks of highly decentralized, distributed nature for the purpose of multi-level data fusion. We briefly describe the historical context of game theory over the past 80 years out of which our research ideas were engendered. We then present three new enabling approaches to game theory that makes it more applicable than past applications of 2-person static game, and describe them in detail, including results of simulations.

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Document Details

Document Type
Technical Report
Publication Date
Dec 31, 2008
Accession Number
ADA505612

Entities

People

  • Sang Chin

Tags

Communities of Interest

  • Materials and Manufacturing Processes
  • Sensors
  • Weapons Technologies

DTIC Thesaurus Topics

  • Algorithms
  • Computational Science
  • Computer Vision
  • Detectors
  • Differential Equations
  • Game Theory
  • Heuristic Methods
  • Kalman Filtering
  • Partial Differential Equations
  • Probabilistic Models
  • Probability
  • Probability Distributions
  • Resource Management
  • Sensor Networks
  • Simulations
  • Situational Awareness
  • Space Situational Awareness

Readers

  • Agent-Based Social Robotics and Mobile-Assisted Learning in Virtual Environments.
  • Game Theory.
  • Systems Analysis and Design