Thresholded-Rewards Decision Problems: Acting Effectively in Timed Domains
Abstract
In timed, zero-sum games, winning against the opponent is more important than the final score. A team that is losing near the end of the game may choose to play aggressively to try to even the score before time runs out. In this thesis, we consider the problem of finding optimal policies in stochastic domains with limited time, some notion of score, and in complex environments, such as domains including opponents. This problem is relevant to many intelligent decision making tasks, not just games, as nearly every decision made in the real world depends on time. The work presented in this thesis has broad applications to domains possessing the key features of control under uncertainty, limited time, and some notion of score.
Document Details
- Document Type
- Technical Report
- Publication Date
- Apr 02, 2009
- Accession Number
- ADA507016
Entities
People
- Colin D McMillen
Organizations
- Carnegie Mellon University