Communications Modeling of Training and Simulation Traffic in a Tactical Internet

Abstract

This paper addresses the bandwidth and latency optimization of Embedded Simulation (ES) communications within tactical Command, Control, Communications, Computers, Intelligence, Surveillance, and Reconnaissance (C4ISR) networks while supporting an Enroute Mission Planning and Rehearsal (EMPR) for ground combat vehicles and other use cases. Simulation data obtained from One Semi Automated Forces (OneSAF) Testbed Baseline simulations is consistent with Future Combat Systems (FCS) Operations and Organizations scenarios of multiple-platoon, company, and battalion-scale force-on-force EMPR vignettes. The resultant simulation traffic is modeled and assessed within a hierarchical communication architecture consisting of Manned Platforms, Distributed Common Ground Systems (DCGS_A) and Multiband Integrated Satellite Terminal (MIST)s interconnected to Joint Tactical Training System (JTRS) and Warfighter Information Network-Tactical (WIN_T) networks, as foreseen by Future Combat Systems (FCS). The mentioned battle support vehicles operate as routers and hubs that interconnect Unmanned Air Vehicles (UAV), Unmanned Ground Vehicles (UGV), Apache Helicopters (Ah64) and Land Warriors (LW) with Continental United States (CONUS) based on a wireless C4ISR network infrastructure. The entire operation is directed and controlled via a CONUS based ground station and its corresponding satellite network.

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Document Details

Document Type
Technical Report
Publication Date
Aug 01, 2006
Accession Number
ADA507262

Entities

People

  • Carlos Leon-barth
  • Henry Marshall
  • Ronald F. Demara

Organizations

  • University of Central Florida

Tags

Communities of Interest

  • Autonomy
  • Biomedical
  • C4I
  • Ground and Sea Platforms
  • Space

DTIC Thesaurus Topics

  • Air Force
  • Aircrafts
  • Computers
  • Control Systems
  • Doctrine
  • Engineering
  • Information Systems
  • Military Science
  • Military Training
  • Simulators
  • Students
  • Tactical Training
  • Unmanned Aerial Vehicles
  • Unmanned Ground Vehicles
  • Unmanned Vehicles
  • Video Games
  • Warfare

Fields of Study

  • Computer science

Readers

  • Computer Networking
  • Military Training and Readiness Simulation
  • Tactical Satellite Communications Systems Engineering.

Technology Areas

  • Autonomy
  • Autonomy - UAVs
  • Fully Networked C3
  • Fully Networked C3 - Command and Control
  • Space