Networking for Pervasive Computing

Abstract

Information technology is undergoing a paradigm shift from desktop computing, where isolated workstations connect to shared servers across a network, to pervasive computing, where myriad portable, embedded, and networked information appliances continuously reconfigure themselves individually and collectively to support the information requirements of mobile workers and work teams. This shift will not occur overnight, nor will it be achieved without solving a range of new technical and social problems. Still, this inexorable change should yield many economic opportunities for the global information technology industry, and for the increasing swath of businesses that depend on information. The potential value of pervasive computing motivated the NIST Information Technology Laboratory (ITL) to establish a five-year program of research to help the information technology industry identify and solve some looming technical roadblocks that seemed likely to slow development and acceptance of the new paradigm. The ITL Pervasive Computing program addressed three general areas: human-computer interaction, programming models, and networking. This special publication provides a compendium of technical papers published by NIST researchers who investigated networking for pervasive computing.

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Document Details

Document Type
Technical Report
Publication Date
Jul 01, 2005
Accession Number
ADA511497

Entities

People

  • Kevin L. Mills

Organizations

  • National Institute of Standards and Technology

Tags

Communities of Interest

  • Biomedical
  • Cyber
  • Energy and Power Technologies
  • Engineered Resilient Systems
  • Materials and Manufacturing Processes
  • Sensors

DTIC Thesaurus Topics

  • Communication Channels
  • Communication Systems
  • Computer Programming
  • Computers
  • Control Systems
  • Damage Detection
  • Data Transmission
  • Digital Communications
  • Electronic Mail
  • Mobile Devices
  • Multiple Access
  • Network Protocols
  • Software Design
  • Transport Protocols
  • Two Dimensional
  • Voice Over Internet Protocol
  • Wireless Communications

Fields of Study

  • Computer science

Readers

  • Computer Networking
  • Economics
  • Software Engineering.