Terrain Texture and 3-D Object Cues in the Control of Heading in Simulated Flight

Abstract

The effects of terrain texture type and the height and density of 3D objects on heading control were studied in two experiments conducted in a high-performance flight simulator. The results suggest an orthogonal-extension principle which relates performance to the number and length of contours that are perpendicular to the ground plane, and also begin to define the stimulus conditions for which the principle is valid.

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Document Details

Document Type
Technical Report
Publication Date
Jan 01, 2004
Accession Number
ADA511577

Entities

People

  • Brian P. Dyre
  • Byron J. Pierce
  • Christine M. Covas
  • George A. Geri
  • Robert Patterson
  • Shama C. Akhtar
  • William Morgan

Organizations

  • Washington State University

Tags

Communities of Interest

  • Air Platforms

DTIC Thesaurus Topics

  • Abstracts
  • Air Force
  • Air Force Research Laboratories
  • Aircrafts
  • Altitude
  • Crosswinds
  • Databases
  • Education
  • Errors
  • Flight Simulators
  • Low Altitude
  • Observers
  • Simulations
  • Simulators
  • Three Dimensional
  • Training
  • Vehicles

Readers

  • Aviation Science / Aeronautics.
  • Computer Vision.