Usability Engineering for Complex Interactive Systems Development

Abstract

Usability engineering is a cost-effective, user centered process that ensures a high level of effectiveness, efficiency, and safety in complex interactive systems. This paper presents a brief description of usability engineering activities, and discusses our experiences with leading usability engineering activities for three very different types of interactive applications: a responsive workbench-based command and control application called Dragon, a wearable augmented reality application for urban warfare called Battlefield Augmented Reality System (BARS), and a head-mounted hardware device, called Nomad, for dismounted soldiers. For each application, we present our approach to usability engineering, how we tailored the usability engineering process and methods to address application-specific needs, and give results.

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Document Details

Document Type
Technical Report
Publication Date
Jun 01, 2003
Accession Number
ADA511742

Entities

People

  • Deborah Hix
  • Dennis Brown
  • J. E. Swan Ii
  • Joseph L. Gabbard
  • Mark A. Livingston
  • Simon J. Julier
  • Tobias H. Hollerer
  • Yohan Baillot

Tags

Communities of Interest

  • C4I
  • Human Systems
  • Materials and Manufacturing Processes

DTIC Thesaurus Topics

  • Augmented Reality
  • Cognitive Systems Engineering
  • Command And Control
  • Computer Graphics
  • Engineering
  • Engineers
  • Human Systems Integration
  • Human-Computer Interaction
  • Human-Machine Interaction
  • Life Cycles
  • Military Operations
  • Software Development
  • Task Performance And Analysis
  • User Interface
  • User Interface Engineering
  • Virtual Reality
  • Warfare

Fields of Study

  • Computer science
  • Engineering

Readers

  • Software Engineering.
  • Team-Based Human-Centered Cognitive Task Decision Making and Information Performance.

Technology Areas

  • Fully Networked C3
  • Fully Networked C3 - Command and Control