Technical Description of the Go*Team User Interface

Abstract

There is a need for analysis of the human aspects of network warfare. Go*Team is a game that creates an opportunity for cooperation and coordination between teams and individuals. By creating a simple competitive and collaborative environment where players compete against each other as individuals and as teams, human factors may be identified which could have a profound impact on the outcomes of future Network Centric Warfare wars. Go*Team is based on the traditional game of Go in which players place black and white stones onto a board in order to occupy territory on the board. Go*Team is designed to allow a number of competing teams to play Go with a number of players in each team. Every player on a team has a local view of the game. Players on the same team must collaborate if they want to have a more complete picture of the actual game state. Go*Team game has been designed as a research vehicle for investigating collaboration and cooperation between team members in a competitive and dynamic environment. The Go*Team has been extensively used to conduct simulation experiments in teaming environment by both DSTO and University of Wollongong.

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Document Details

Document Type
Technical Report
Publication Date
Jun 01, 2009
Accession Number
ADA518098

Entities

People

  • Jerzy Jagiello

Organizations

  • Defence Science and Technology Group

Tags

Communities of Interest

  • Materials and Manufacturing Processes

DTIC Thesaurus Topics

  • Abstracts
  • Alliances
  • Australia
  • Commerce
  • Cooperation
  • Department Of Defense
  • Electronic Mail
  • Environment
  • Graphical User Interface
  • Joint Military Activities
  • Prisoners
  • Psychology
  • Scheduling (Production)
  • Simulations
  • Teamwork
  • Universities
  • User Interface

Readers

  • Educational Psychology
  • Game Theory.
  • Joint Military Operations and Doctrine.