Modeling Computer Communication Networks in a Realistic 3D Environment

Abstract

Communication network simulations have typically been visualized in the past through 2D representations, but this is insufficient for battlefield network scenarios. Visual representations of battlefield networks greatly benefit from 3D visualization due to its ability to retain asset location. This research investigates the feasibility of modeling a typical battlefield communication network in a realistic 3D manner and discusses the effects of doing so. The result is an open source, 3D network visualization tool that can create highly intuitive connected battlefield scenes, enabling the user to quickly comprehend network state. It highlights mobile assets, packet movement, and node connectivity while allowing the viewer to interact with the scene.

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Document Details

Document Type
Technical Report
Publication Date
Mar 01, 2010
Accession Number
ADA518401

Entities

People

  • Charles R. Rowell Jr.

Organizations

  • Air Force Institute of Technology

Tags

Communities of Interest

  • Air Platforms
  • Ground and Sea Platforms
  • Materials and Manufacturing Processes
  • Space

DTIC Thesaurus Topics

  • Air Force
  • Aircrafts
  • Cognitive Systems Engineering
  • Communication Channels
  • Communication Networks
  • Computer Communications
  • Computer Networks
  • Computer Programming
  • Computer Programs
  • Computers
  • Human-Computer Interaction
  • Military Operations
  • Network Science
  • Operating Systems
  • Unmanned Aerial Vehicles
  • Wireless Communications
  • Wireless Networks

Fields of Study

  • Computer science

Readers

  • Computer Networking
  • Database Systems and Applications
  • Maritime Combat Support and Expeditionary Logistics.