Virtual Targets for the Real World
Abstract
Live-fire training keeps warfighting capabilities at peak effectiveness. However, the cost of procuring real targets-only to be destroyed-is prohibitively expensive. The United States Marine Corps (USMC) uses a variety of target proxies, such as derelict vehicles, piles of waste, and even "pop-up targets," all of which are nonreactive, stay in fixed locations from year-to-year, and often do not resemble the real targets. Trainees simply do not get the opportunity to fire live rounds at realistic-looking and moving targets. However, Augmented Reality (AR) can help by merging virtual entities with the real world for training exercises. We describe an AR system that provides virtual targets for training of USMC Fire Support Teams.
Document Details
- Document Type
- Technical Report
- Publication Date
- Jan 01, 2005
- Accession Number
- ADA523031
Entities
People
- D. G. Brown
- K. C. Pfluger
- M. A. Livingston
- S. Julier
- Y. Baillot
Organizations
- United States Naval Research Laboratory