Two-Person Zero-Sum Network-Interdiction Game with Multiple Inspector Types

Abstract

This thesis extends the game-theoretic network-interdiction model of Washburn & Wood (1995) to handle multiple types of interdiction assets (e.g., aircraft, ground-based inspection teams), referred to here as "inspectors." A single evader attempts to traverse a path between two vertices in a directed network while an interdictor, controlling inspectors of different types, attempts to detect the evader by assigning inspectors to edges in the network. Each edge has a known probability of detection if the evader traverses the edge when an inspector of a given type is present. The problem for the interdictor is to find a mixed inspector-to-edge assignment strategy that maximizes the average probability of detecting the evader, i.e., the "interdiction probability." The problem for the evader is to find a mixed "path-selection strategy" that minimizes the interdiction probability. The problem is formulated as a two-person zerosum game with a surrogate objective that evaluates expected number of detections. That model is solved with a "direct solution procedure" and a "marginal-probability solution procedure." On numerous test problems, both procedures correctly compute expected number of detections, but the latter more often finds a solution that simultaneously optimizes interdiction probability. The latter procedure is also much faster and is therefore preferred.

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Document Details

Document Type
Technical Report
Publication Date
Jun 01, 2010
Accession Number
ADA524779

Entities

People

  • Omur Unsal

Organizations

  • Naval Postgraduate School

Tags

Communities of Interest

  • Autonomy

DTIC Thesaurus Topics

  • Aircrafts
  • Algorithms
  • Computer Programming
  • Computers
  • Detection
  • Flow Network
  • Game Theory
  • Interdiction
  • Linear Programming
  • Mathematical Programming
  • Matrix Games
  • Operating Systems
  • Operations Research
  • Probability
  • Probability Distributions
  • Unmanned Aerial Vehicles
  • Zero-Sum Games

Readers

  • Facility/Structural Engineering.
  • Game Theory.
  • Operations Research