Maximizing the Operational Leader's Potential Towards Intuitive Decision Making

Abstract

Future Marine leaders can better optimize their intuitive decision making abilities through education and training improvements focused on key skills identified by research. Success in war requires quick and competent decision making. Commanders use different decision-making models, including analytical and intuitive. This paper defines intuitive decision making as the ability to perceive or know useful military actions quickly without conscious effort. Experienced leaders and current research provide insight into the skills required for intuitive decision making. Marines can gain essential skills and experience through vicarious means of education, including war gaming, combat simulations, and battlefield visualization techniques. To foster the right experience, the Marines should leverage technology to make learning fun, applicable, practical, easy to set up, and inexpensive. To groom future warfighters, the Marines should implement rigorous decision making education and training techniques that include changing situations, time pressure, and friction. The Marines also should ensure that decision making education and training exercises include the following: (1) competent facilitators, (2) an operational/tactical scenario, (3) incomplete information, (4) duress, (5) dilemmas to force decisions, (6) decision justification, (7) critiques, and (8) repetition. After 10-15 years of practical, motivational education and training, Marine leaders will develop competent intuitive decision making ability.

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Document Details

Document Type
Technical Report
Publication Date
Jan 01, 1997
Accession Number
ADA529202

Entities

People

  • Russell W. Scott Iii

Organizations

  • Marine Corps University

Tags

Communities of Interest

  • Human Systems

DTIC Thesaurus Topics

  • Cognition
  • Combat Readiness
  • Combat Simulations
  • Computers
  • Department Of Defense
  • Doctrine
  • Education
  • Instructors
  • Military Education
  • Military History
  • Military Science
  • New York
  • Psychology
  • Students
  • Two Dimensional
  • United States
  • War Games

Fields of Study

  • Education

Readers

  • Military Leadership and Professional Education.
  • Systems Analysis and Design
  • Team-Based Human-Centered Cognitive Task Decision Making and Information Performance.