Realistic Fireteam Movement in Urban Environments

Abstract

Realistic simulations of the movement of infantry in urban environments with 3D models and at interactive rates is of wide and enduring interest. Many video games have attempted it, and military simulations are increasingly doing the same. Previous attempts have fallen short in two areas: properly coordinating movement, and adequate modeling of the detection of hostile targets. Novel algorithms to simulate fireteam movement and visual scanning appropriate to urban environments are described. Measurements of the computational performance of the most expensive components of the approach are provided.

Open PDF

Document Details

Document Type
Technical Report
Publication Date
Oct 01, 2010
Accession Number
ADA534905

Entities

People

  • Christian J. Darken
  • Daniel Mccue
  • Michael Guerrero

Organizations

  • Naval Postgraduate School

Tags

Communities of Interest

  • Autonomy
  • Weapons Technologies

DTIC Thesaurus Topics

  • Algorithms
  • Army Training
  • Artificial Intelligence
  • Combat Simulations
  • Computational Science
  • Computations
  • Computer Graphics
  • Computer Programs
  • Detection
  • Environment
  • Infantry
  • Military Training
  • Probability
  • Simulations
  • Target Detection
  • Video
  • Video Games

Readers

  • Military Training and Readiness Simulation
  • Sensor Fusion and Tracking Systems.
  • Systems Analysis and Design