Parallel Ray Tracing Using the Message Passing Interface

Abstract

Ray-tracing software is available for lens design and for general optical systems modeling. It tends to be designed to run on a single processor and can be very time consuming if the number of rays traced is large. Previously, multiple digital signal processors (DSPs) have been used to perform such simulations. This approach is attractive because DSPs are inexpensive, and the time saved through parallel processing can be significant. In this paper, we report a nearly linear relationship between the number of processors, n, and the rate of ray tracing with as many as 839 processors operating in parallel on the Naval Research Laboratory's Cray XD-1 computer with the Message Passing Interface (MPI). In going from 1 to 839 processors, we achieved an efficiency of 97.9% and a normalized ray-tracing rate of 6.95 106 rays - surfaces/(s processor) in a system with 22 planar surfaces, two paraboloid reflectors, and one hyperboloid refractor. The need for a load-balancing software was obviated by the use of a prime number of processors.

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Document Details

Document Type
Technical Report
Publication Date
Sep 01, 2007
Accession Number
ADA542329

Entities

People

  • Charles B. Cameron

Organizations

  • United States Naval Academy

Tags

Communities of Interest

  • Air Platforms
  • Space

DTIC Thesaurus Topics

  • Computations
  • Computer Graphics
  • Computer Programs
  • Computers
  • Control Simulators
  • Efficiency
  • Graphics
  • Military Research
  • Numbers
  • Parallel Computing
  • Parallel Processing
  • Parallel Processors
  • Prime Numbers
  • Ray Tracing
  • Simulations
  • Simulators
  • United States Naval Academy

Fields of Study

  • Physics

Readers

  • Electromagnetic Wave Scattering and Antenna Radiation Engineering
  • Parallel and Distributed Computing.
  • Phased Array Antenna Design.