Exploring Effects of C2 Warfare on C2 Ability in a Simulated Environment

Abstract

Information Operations (InfoOps) can be used by or affect all kinds of actors in a multinational, civil-military operation. To explore issues related to command and control (C2) and information operations, a simulation environment was developed in which a series of experiments was performed. The simulator is called the Command and Control Warfare Demonstrator (C2WD). In the C2WD, C2 warfare in terms of electronic warfare (EW) and computer network operations (CNO) can be used to facilitate or reduce certain aspects of a staff?s C2 ability. During experiments, military InfoOps experts formed a team responsible for C2W resources in a fictive peace keeping mission. The scenario was developed as being comprehensive, involving both civil and military aspects. Data collection was based on a hypothesis of ten prerequisites for C2 and included performance measures, self estimations, observations, system logs, video and screen recordings. A synchronized replay of all data sources was performed in order to compare the results from the different sources. The main findings are that the ten prerequisites for C2 seem to explain C2 ability. Based on these findings, a LISREL model was developed, where four factors with causal connections were created, visualizing the relations between these prerequisites.

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Document Details

Document Type
Technical Report
Publication Date
Jun 01, 2011
Accession Number
ADA546963

Entities

People

  • Lars Tyden
  • Magdalena Granasen
  • Niklas Hallberg
  • Patrik Lif
  • Per-anders Oskarsson
  • Peter Klum

Organizations

  • Swedish Defence Research Agency

Tags

Communities of Interest

  • C4I
  • Cyber
  • Space

DTIC Thesaurus Topics

  • Command And Control
  • Computer Networks
  • Detection
  • Detectors
  • Electronic Mail
  • Electronic Warfare
  • Environment
  • Factor Analysis
  • Information Operations
  • Intrusion Detection Systems
  • Intrusion Detectors
  • Military Operations
  • Networks
  • Simulations
  • Situational Awareness
  • Task Forces
  • Warfare

Readers

  • Database Systems and Applications
  • Irregular Warfare and Special Operations Cyberspace Operations against Adversarial Threats.
  • Team-Based Human-Centered Cognitive Task Decision Making and Information Performance.

Technology Areas

  • Fully Networked C3
  • Fully Networked C3 - Command and Control
  • Microelectronics