ELICIT Multistrike: Adapting ELICIT to Study Collaboration and Decision Making for Time-Sensitive Strikes

Abstract

Long distance collaboration is an increasingly important aspect of command and control (C2). It is not always possible, or desirable, for all relevant experts and decision makers to be collocated during time-sensitive missions. However, geographic distance and the associated problems of narrow communications bandwidth, lack of trust, and biased attention have not always been taken into account in the design of C2 systems. Time pressure and high-risk decisions exacerbate the problems of coordination and trust over long distance; these are unfortunately two of the defining features of many C2 tasks involving time-sensitive strikes. In order to more closely examine high-risk decisions under time pressure, the Experimental Laboratory to Investigate Collaboration, Information-sharing, and Trust (ELICIT; Ruddy, 2007), was altered to emphasize these aspects. The resulting environment, ELICIT Multistrike, uses the ELICIT environment as the information-sharing and collaboration tool, a text messaging system as the communication tool, and a multi-decision point, time-sequenced factoid set. This paper describes the design features and pilot testing of ELICIT Multistrike; examines the differences from the well-known original ELICIT task; and discusses the design of an ELICIT Multistrike experiment to demonstrate the ability to use the ELICIT framework to study collaboration and decision making for time-sensitive strikes.

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Document Details

Document Type
Technical Report
Publication Date
Jun 01, 2011
Accession Number
ADA547129

Entities

People

  • Jennifer Ockerman
  • Jim Happel
  • Max Thomas
  • Nathan Bos
  • Nathan Koterba
  • Steve Carr
  • William Fitzpatrick

Organizations

  • Johns Hopkins University

Tags

Communities of Interest

  • C4I
  • Space

DTIC Thesaurus Topics

  • Application Software
  • Cognition
  • Cognitive Workload
  • Command And Control
  • Computers
  • Environment
  • Human-Machine Interaction
  • Information Exchange
  • Information Systems
  • Organizational Structure
  • Pilot Studies
  • Psychology
  • Situational Awareness
  • Social Psychology
  • Software Development
  • Systems Engineering
  • Teamwork

Readers

  • Agent-Based Social Robotics and Mobile-Assisted Learning in Virtual Environments.
  • Irregular Warfare and Special Operations Cyberspace Operations against Adversarial Threats.
  • Systems Analysis and Design

Technology Areas

  • Fully Networked C3
  • Fully Networked C3 - Command and Control