Scoping Report: AI-Driven Wargame Replicator

Abstract

The focus of this project was to assess potential improvements to the current wargame replication system used by the Land Force Operational Research Team (LFORT) in DRDC CORA through the integration of human interactors' intentions. The project, based on the analysis of problems in current wargame replication systems, reviews competing Artificial Intelligence (AI) and Human Behaviour Representation (HBR) approaches, tools and systems applicable to the wargame replication domain. For each identified approach, the main concepts, advantages, limitations and application areas are briefly described. The typical problems in wargame replications are categorized widely as situation / pattern assessment and recognition, knowledge discovery, decision making and planning. There is no single AI or HBR tool that is appropriate for resolving all of these problems. This project proposes a framework-based solution by combining human science results, existing approaches and human behaviour moderators to solve various problems in wargame replications.

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Document Details

Document Type
Technical Report
Publication Date
Dec 01, 2010
Accession Number
ADA550989

Entities

People

  • David Unrau
  • Joe Armstrong
  • Ruibiao J. Guo

Tags

Communities of Interest

  • Autonomy
  • C4I
  • Energy and Power Technologies
  • Human Systems
  • Weapons Technologies

DTIC Thesaurus Topics

  • Artificial Intelligence
  • Automata Theory
  • Bayesian Networks
  • Cognition
  • Cognitive Science
  • Cognitive Systems Engineering
  • Cognitive Workload
  • Computational Science
  • Computer Languages
  • Computer Programming
  • Human Factors Engineering
  • Information Science
  • Information Systems
  • Ontologies
  • Operations Research
  • Psychology
  • Reasoning

Fields of Study

  • Computer science

Readers

  • Artificial Intelligence
  • Game Theory.
  • Molecular Genetics

Technology Areas

  • AI & ML
  • AI & ML - DoD AI Strategy