Goal-Driven Autonomy in a Navy Strategy Simulation

Abstract

Modern complex games and simulations pose many challenges for an intelligent agent, including partial observability, continuous time and effects, hostile opponents, and exogenous events. We present ARTUE (Autonomous Response to Unexpected Events), a domain-independent autonomous agent that dynamically reasons about what goals to pursue in response to unexpected circumstances in these types of environments. ARTUE integrates AI research in planning, environment monitoring, explanation, goal generation, and goal management. To explain our conceptualization of the problem ARTUE addresses, we present a new conceptual framework, goal-driven autonomy, for agents that reason about their goals. We evaluate ARTUE on scenarios in the TAO Sandbox, a Navy training simulation, and demonstrate its novel architecture, which includes components for Hierarchical Task Network planning, explanation, and goal management. Our evaluation shows that ARTUE can perform well in a complex environment and that each component is necessary and contributes to the performance of the integrated system.

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Document Details

Document Type
Technical Report
Publication Date
Jan 01, 2010
Accession Number
ADA553191

Entities

People

  • David W. Aha
  • Matt Molineaux
  • Matthew Klenk

Organizations

  • Knexus Research (United States)

Tags

Communities of Interest

  • Biomedical
  • Ground and Sea Platforms
  • Materials and Manufacturing Processes

DTIC Thesaurus Topics

  • Artificial Intelligence
  • Autonomous Agents
  • Autonomous Systems
  • Autonomy
  • Contingency Operations (Military)
  • Demographic Cohorts
  • Detection
  • Environment
  • Intelligent Agents
  • Monitoring
  • Navy
  • Ships
  • Simulations
  • Test And Evaluation
  • Training
  • Transport Ships
  • Warfare

Fields of Study

  • Computer science

Readers

  • Artificial Intelligence
  • Systems Analysis and Design