A CyberCIEGE Traffic Analysis Extension for Teaching Network Security

Abstract

CyberCIEGE is an interactive game simulating realistic scenarios that teaches the players Information Assurance (IA) concepts. The existing game scenarios only provide a high-level abstraction of the networked environment, e.g., nodes do not have Internet protocol (IP) addresses or belong to proper subnets, and there is no packet-level network simulation. This research explored endowing the game with network level traffic analysis, and implementing a game scenario to take advantage of this new capability. Traffic analysis is presented to players in a format similar to existing tools such that learned skills may be easily transferred to future real-world situations. A network traffic analysis tool simulation within CyberCIEGE was developed and this new tool provides the player with traffic analysis capability. Using existing taxonomies of cyber-attacks, the research identified a subset of network-based attacks most amenable to modeling and representation within CyberCIEGE. From the attacks identified, a complementary CyberCIEGE scenario was developed to provide the player with new educational opportunities for network analysis and threat identification. From the attack scenario, players also learn about the effects of these cyber-attacks and glean a more informed understanding of appropriate mitigation measures.

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Document Details

Document Type
Technical Report
Publication Date
Dec 01, 2011
Accession Number
ADA556564

Entities

People

  • Kim Y. Chua
  • Xuquan S. Chang

Organizations

  • Naval Postgraduate School

Tags

DTIC Thesaurus Topics

  • Computer Communications
  • Computer Network Security
  • Computer Networks
  • Computer Science
  • Computers
  • Cyberattacks
  • Cybersecurity
  • Data Centers
  • Denial Of Service Attack
  • Graphical User Interface
  • Information Systems
  • Intrusion Detection
  • Intrusion Detectors
  • Local Area Networks
  • Network Protocols
  • Students
  • Transport Protocols

Fields of Study

  • Computer science

Readers

  • Computer Networking
  • Game Theory.
  • Systems Analysis and Design

Technology Areas

  • Cyber