Visualization and Analysis of Arena Data, Wound Ballistics Data, and Vulnerability/Lethality (V/L) Data

Abstract

This report discusses the development of tools to visualize arena data from tests that were set up to characterize munitions. The test data were collected in flash panels and bundles that only capture a small amount of data. The visualization tools allowed the analyst to recreate the test from the raw data and display key elements. Wound ballistics data were visualized and displayed in various Three-Dimensional (3-D) environments. Several innovative Python-based environments have been created to display Vulnerability/Lethality (V/L) in innovative ways. The environments utilized Python and open-source scenegraphs to assist in the understanding of the V/L data and analysis.

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Document Details

Document Type
Technical Report
Publication Date
Feb 01, 2012
Accession Number
ADA557162

Entities

People

  • David J. Bissell
  • Glenn E. Romanczuk
  • John M. Steen
  • Joseph D. Mcsweeney

Organizations

  • United States Army Research, Development and Engineering Command

Tags

Communities of Interest

  • Cyber
  • Space
  • Weapons Technologies

DTIC Thesaurus Topics

  • Ballistics
  • Computer-Aided Design
  • Data Visualization
  • Department Of Defense
  • Engineering
  • Environment
  • Geometry
  • Graphical User Interface
  • Human Systems Integration
  • Lethality
  • Military Operations
  • Test And Evaluation
  • Three Dimensional
  • Two Dimensional
  • Virtual Reality
  • Visualizations
  • Wound Ballistics

Readers

  • Computational Modeling and Simulation
  • Distributed Systems and Data Platform Development
  • ballistics.