Novel Interactive Visibility Techniques

Abstract

We investigated a variety of computation techniques to help speed up visibility, based on the premise that recent sampling techniques, traditionally used in 2D graphics computations, may now allow efficient computations in 3D as well. We assert that a key challenge in efficiently computing visibility is efficiently accessing geometric data to query it for possible occlusions. Our research aims to speed computation by optimizing access to geometry that will be queried simultaneously, using voxel sampling techniques, adaptive image-space multiresolution sampling, and

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Document Details

Document Type
Technical Report
Publication Date
Feb 27, 2012
Accession Number
ADA557856

Entities

People

  • Chris Wyman

Organizations

  • University of Iowa

Tags

Communities of Interest

  • Human Systems

DTIC Thesaurus Topics

  • Abstracts
  • Agreements
  • British Columbia
  • Computations
  • Computer Graphics
  • Computer Science
  • Department Of Defense
  • Education
  • Engineering
  • Geometry
  • Graphics
  • Mathematics
  • Sampling
  • Students
  • Technology Transfer
  • Two Dimensional
  • Visibility

Fields of Study

  • Computer science

Readers

  • Computer Vision.
  • Systems Analysis and Design

Technology Areas

  • Space