Army Design Methodology: Commander's Resource
Abstract
With the March 2010 publication of FM 5-0, The Operations Process, the U.S. Army formally introduced Design into its doctrine (Headquarters; Department of the Army, 2010). Design is defined in FM 5-0 as "a methodology for applying critical and creative thinking to understand, visualize, and describe complex, ill-structured problems and develop approaches to solve them" (p. 3-1). Though many people contend that successful commanders have always performed Design, the codification of Design in doctrine represents a significant organizational change for the Army. Organizational change efforts are often met with resistance, and the intended benefits of the change may go unrealized. The goal of this research product is to provide information about practical application considerations for the Commander when engaging in Design. Content for this research product was developed after a literature review and in-depth interviews with subject-matter experts to identify obstacles to adoption of Design. A number of barriers have the potential to create significant impediments to the integration of Design, including: terminology and language barriers, conceptual barriers, organizational culture barriers, command-level barriers, and applications barriers. This resource attempts to address several of the identified barriers.
Document Details
- Document Type
- Technical Report
- Publication Date
- Feb 01, 2012
- Accession Number
- ADA558054
Entities
People
- Anna Grome
- Beth Crandall
- Heather Wolters
- Louise Rasmussen
Organizations
- U.S. Army Research Institute for the Behavioral and Social Sciences