Agent Based Simulation Design for Aggregation and Disaggregation

Abstract

This paper proposes a framework for designing an agent based simulation to allow for easy aggregation and/or disaggregation of agent characteristics, behaviors, and interactions using a supply chain modeling context. Guidelines are provided for designing agent structure to demonstrate scalability in terms of fidelity to fit the needs of the analysis. The design methodology is based on combining hierarchical modeling with data-driven modeling. Related work done in variable-resolution modeling is a generalization for any modeling technique, while our proposed guidelines are specific for development of agent based models.

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Document Details

Document Type
Technical Report
Publication Date
Dec 01, 2011
Accession Number
ADA558453

Entities

People

  • J. O. Miller
  • J. R. Wirthlin
  • Raymond R. Hill
  • Tiffany J. Harper

Organizations

  • Air Force Institute of Technology

Tags

Communities of Interest

  • Air Platforms
  • Materials and Manufacturing Processes

DTIC Thesaurus Topics

  • Agent-Based Simulations
  • Air Force
  • Aircrafts
  • Complex Systems
  • Computer Programming
  • Engineering
  • Gears
  • High Resolution
  • Industrial Engineering
  • Landing Gear
  • Low Resolution
  • New Jersey
  • Operations Research
  • Simulations
  • Squadrons
  • Supply Chain
  • Systems Engineering

Fields of Study

  • Computer science

Readers

  • Computational Modeling and Simulation
  • Team-Based Human-Centered Cognitive Task Decision Making and Information Performance.