Application of Coalition Battle Management Language (C-BML) and C-BML Services to Live, Virtual, and Constructive (LVC) Simulation Environments

Abstract

Information sharing is a key requirement in Live, Virtual, and Constructive (LVC) simulation environments. Operational plans, orders, and requests from live, virtual, or constructive command and control systems or simulations need to be received by and operated on by receiving LVC systems. Situational reports from the LVC systems need to be received and interpreted or displayed by receiving LVC systems. Many simulation systems have not been developed with capabilities for robust interactions with other simulations beyond federation capabilities obtained through such protocols as the High Level Architecture (HLA) or the Distributed Interactive Simulation (DIS). The Coalition Battle Management Language (C-BML) is an emerging standard from the Simulation Interoperability Standards Organization (SISO) developed to address the need for such information sharing across real-world command and control systems and simulations in LVC environments. This paper provides an overview of the C-BML standard and describes its application to information interchange across LVC systems.

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Document Details

Document Type
Technical Report
Publication Date
Dec 01, 2011
Accession Number
ADA558504

Entities

People

  • Curtis Blais

Organizations

  • Naval Postgraduate School

Tags

Communities of Interest

  • C4I
  • Ground and Sea Platforms

DTIC Thesaurus Topics

  • Abstracts
  • Battle Management
  • Command And Control
  • Command And Control Systems
  • Computing System Architectures
  • Control Systems
  • Information Exchange
  • Joint Military Activities
  • Language
  • Military Operations
  • Network Protocols
  • Simulations
  • Situational Awareness
  • Standards
  • Test And Evaluation
  • Web Service
  • Xml

Fields of Study

  • Computer science

Readers

  • Agent-Based Social Robotics and Mobile-Assisted Learning in Virtual Environments.
  • Infectious Disease/Epidemiology
  • Military Training and Readiness Simulation

Technology Areas

  • Fully Networked C3
  • Fully Networked C3 - Command and Control