Considerations for Adaptive Tutoring Within Serious Games: Authoring Cognitive Models and game Interfaces

Abstract

In reflecting on a recent emphasis on self-directed learning using game-based simulations and virtual worlds, the authors considered key challenges in transforming serious games and virtual worlds into adaptive training tools. This article reflects specifically on the challenges and potential of cognitive modeling techniques for game-based tutors and game integration with computer-based. Finally, as we integrate tutors and games, a rubric is offered to identify some of the salient characteristics of adaptive game-based, tutoring systems.

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Document Details

Document Type
Technical Report
Publication Date
Jun 01, 2011
Accession Number
ADA558687

Entities

People

  • Robert A. Sottilare
  • Stephen B Gilbert

Organizations

  • United States Army Research Laboratory

Tags

Communities of Interest

  • Biomedical

DTIC Thesaurus Topics

  • Adaptive Training
  • Anxiety Disorders
  • Artificial Intelligence
  • Computers
  • Distance Learning
  • Education
  • Human Systems Integration
  • Human-Computer Interaction
  • Learning
  • Military Operations
  • Military Training
  • Simulations
  • Standards
  • Students
  • Training
  • Traumatic Stress Disorder
  • Virtual Reality

Readers

  • Game Theory.
  • Military Training and Readiness Simulation
  • STEM Education