Science and Technology for Communication and Persuasion Abroad: Gap Analysis and Survey

Abstract

The Department of Defense's Rapid Reaction Technology Office (RRTO) issued a "Strategic Communication Science and Technology Plan" in 2009 that surveyed the government's programs in this area and their gaps. To keep abreast of the latest technological developments, this report is being updated for FY 2012. The updated report discusses domains for future investment in research and development (R&D) ,- identifies gaps and proposes new science and technology (S&T) initiatives; and surveys current S&T programs. The updated report finds that there has not been adequate investment in the technological gaps identified by RRTO in 2009. Furthermore, the U.S. government has made limited R&D investments in using social interaction technology, persuasive technology, and immersive virtual environments and simulation games for communication and persuasion areas of R&D not discussed at length in RRTO's 2009 report. CNA reached this conclusion after surveying current U.S. government programs, reviewing recent academic literature on technology for communication and persuasion, and consulting with experts inside and outside the U.S. government. Based on its analysis of these gaps, CNA has identified several areas for investment, particularly in the digital realm.

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Document Details

Document Type
Technical Report
Publication Date
Mar 01, 2012
Accession Number
ADA559310

Entities

People

  • William Mccants

Organizations

  • Center for Naval Analyses

Tags

Communities of Interest

  • Biomedical
  • Counter WMD
  • Engineered Resilient Systems
  • Space

DTIC Thesaurus Topics

  • Business Administration
  • Governments
  • Information Operations
  • Military Science
  • Mobile Devices
  • Mobile Phones
  • National Security
  • Personnel Management
  • Public Relations
  • Recreation
  • Simulations
  • Social Media
  • Strategic Communications
  • Terrorism
  • Terrorists
  • Unified Combatant Commands
  • United States Government

Readers

  • Agent-Based Social Robotics and Mobile-Assisted Learning in Virtual Environments.
  • Military Science and Technology Research and Modernization.
  • Systems Analysis and Design