Modeling Theory of Mind and Cognitive Appraisal with Decision-Theoretic Agents

Abstract

Agent-based simulation of human social behavior has become increasingly important as a basic research tool to further our understanding of social behavior, as well as to create virtual social worlds used to both entertain and educate. A key factor in human social interaction is our beliefs about others as intentional agents, a Theory of Mind. How we act depends not only on the immediate effect of our actions but also on how we believe others will react. In this paper, we discuss PsychSim, an implemented multiagent-based simulation tool for modeling social interaction and influence. While typical approaches to such modeling have used first-order logic, PsychSim agents have their own decision-theoretic models of the world, including beliefs about their environment and recursive models of other agents. Using these quantitative models of uncertainty and preferences, we have translated existing psychological theories into a decision-theoretic semantics that allow the agents to reason about degrees of believability in a novel way. We demonstrate the expressiveness of PsychSim's decision-theoretic implementation of Theory of Mind by presenting its use as the foundation for a domain-independent model of appraisal theory, the leading psychological theory of emotion. The model of appraisal within PsychSim demonstrates the key role of a Theory of Mind capacity in appraisal and social emotions, as well as arguing for a uniform process for emotion and cognition.

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Document Details

Document Type
Technical Report
Publication Date
Apr 07, 2011
Accession Number
ADA560223

Entities

People

  • David V. Pynadath
  • Mei Si
  • Stacy C. Marsella

Organizations

  • University of Southern California

Tags

Communities of Interest

  • Energy and Power Technologies
  • Human Systems
  • Materials and Manufacturing Processes

DTIC Thesaurus Topics

  • Algorithms
  • Artificial Intelligence
  • Cognition
  • Computational Complexity
  • Environment
  • Game Theory
  • Human Behavior
  • Instructors
  • Motivation
  • Observation
  • Psychological Theory
  • Psychology
  • Reasoning
  • School Violence
  • Simulations
  • Social Sciences
  • Thinking

Fields of Study

  • Psychology

Readers

  • Agent-Based Social Robotics and Mobile-Assisted Learning in Virtual Environments.
  • Artificial Intelligence