Virtual Teleoperation for Unmanned Aerial Vehicles

Abstract

The objective of this initiative was to design, develop, implement, and test the hardware, software, and aeronautical systems necessary to create immersive ground control stations based on virtual reality technology. Our goal was to explore the inversion of the typical paradigm in which information is conveyed to a remote operator. Rather than augmenting realtime visual information (typically from cameras) with information generated from other sensors and systems (e.g., heads-up display), we explored, using a virtual environment of the operating theater as the primary interface context that is augmented in spatial and temporal context with the myriad of information sources available in a modern military engagement. We also explored, developed, and measured the effectiveness of new human interface techniques to enable remote operators to effectively control swarms of semi-autonomous air vehicles.

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Document Details

Document Type
Technical Report
Publication Date
Jan 24, 2012
Accession Number
ADA561658

Entities

People

  • James H. Oliver

Organizations

  • Iowa State University

Tags

Communities of Interest

  • Air Platforms
  • Autonomy
  • Ground and Sea Platforms
  • Human Systems
  • Space

DTIC Thesaurus Topics

  • Aircrafts
  • Artificial Intelligence
  • Cognitive Systems Engineering
  • Collision Avoidance
  • Computational Science
  • Control Systems
  • Display Systems
  • Ground Control Stations
  • Guidance
  • Human Systems Integration
  • Human-Computer Interaction
  • Human-Machine Interaction
  • Mixed Reality
  • Particle Swarm Optimization
  • Unmanned Aerial Vehicles
  • Unmanned Vehicles
  • Virtual Reality

Readers

  • Database Systems and Applications
  • Systems Analysis and Design
  • Unmanned Aerial System (UAS) Autonomous Capabilities and Mission Reconnaissance.

Technology Areas

  • Autonomy
  • Autonomy - Human-Robot Interaction