Serious Games for Training and Education on Defense against Terrorism
Abstract
This paper proposes a serious games application, named Sibilla devoted to simulate intelligence agencies. The project was developed by a distributed international team to develop a training tool for learning group dynamics and information management in a counter-terrorism scenario. The application is web-based, built on game theory for competitive and co-operative training over a network using intelligent agents to manage the data. In terrorism prevention and, in general, in asymmetric warfare operations it is crucial to collect and validate as much information as possible. Information usually comes from several, different sources often not trusted. Decisions makers can be overwhelmed from the huge amount of data collected form wide informative sensors networks: among these data it is necessary to identify what to evaluate and what is not true (either accidentally or due to counter information activity), which is the value of information; at the same time some important info could be missed by some organisation and collected by other ones. Collaboration and data analysis are the two main skills that can be trained by Sibilla.
Document Details
- Document Type
- Technical Report
- Publication Date
- Oct 01, 2009
- Accession Number
- ADA568206
Entities
People
- Agostino Bruzzone
- Alberto Tremori
- Marina Massei
Organizations
- University of Genoa