We Have an App for That: U.S. Military Use of Widgets and Apps to Increase C2 Agility

Abstract

With the advances in mobile technology the U.S. Department of Defense (DoD) and the military services have recently moved towards incorporating mobile devices, like smart phones, into the warfighter's arsenal to increase the efficiency of command and control (C2). The use of widgets and specialized apps has become another method through which the warfighter can easily access data to increase situational awareness as well as connect rapidly with a command center. These devices also provide warfighters with the ability to provide pertinent data to the central command center thereby increasing the total situational awareness. Utilizing innovative information and communication technologies such as specialized widgets and apps on mobile systems supports the development of agile C2 systems. The DoD and the military services are currently working to provide widget and app storefronts to disseminate applications. This paper will draw on previous work done in looking at the efficacy of these widgets and apps and examine the steps already taken in utilizing these specialized apps, both in traditional and mobile systems, to increase the agility for the warfighter. In addition, it will provide a look ahead at the possible future of the apps given the current U.S. budgetary climate and other technological challenges they may face.

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Document Details

Document Type
Technical Report
Publication Date
Jun 01, 2012
Accession Number
ADA570097

Entities

People

  • Amanda George
  • Angela Bowers
  • Chris Raney
  • George Galdorisi
  • Mike Morris
  • Stephanie Hszieh

Organizations

  • Naval Information Warfare Systems Command

Tags

Communities of Interest

  • C4I
  • Cyber
  • Energy and Power Technologies
  • Ground and Sea Platforms
  • Materials and Manufacturing Processes
  • Weapons Technologies

DTIC Thesaurus Topics

  • Command And Control
  • Command And Control Systems
  • Command Centers
  • Computer Programming
  • Computer Programs
  • Computers
  • Department Of Defense
  • Governments
  • Information Systems
  • Intelligence Community (United States)
  • Military History
  • National Security
  • Naval Warfare
  • Operating Systems
  • Situational Awareness
  • Test And Evaluation
  • Warfare

Readers

  • Agent-Based Social Robotics and Mobile-Assisted Learning in Virtual Environments.
  • Database Systems and Applications
  • Joint Military Operations and Doctrine.

Technology Areas

  • Fully Networked C3
  • Fully Networked C3 - Command and Control