Humans and Their Impact on Cyber Agility

Abstract

Autonomous operations are the best way to operate in cyberspace. Six variables are appropriate with respect to cyber agility, namely: robustness, resilience, responsiveness, flexibility innovation, and adaptability. This paper explores the role of humans and their impact on cyber agility. It is envisioned that there are four basic ways a human can interact with the "loops" associated with cyber C2 systems, namely: Human-BEFORE-, Human-ON-, Human-IN-, and Human-AFTER-the-Loop. These interactions can have significant impacts regarding mission success and these interactions will play a major role when considering the complex nature of the human during the six phases of conflict. Net-enabled approaches have the potential to be more agile in the cyber domain simply because it's more machine-to-machine oriented. The role of humans within cyberspace definitely is related to the particular mission. It is postulated that: a) Human-BEFORE-the-Loop will perform better in discovery and prediction; b) Human-ON-the- Loop is best when periodic injection of decisions are required; c) Human-IN-the-Loop is best when time is not a critical factor for mission success; and, d) Human-AFTER-the-Loop is best during the assessment phase of operations. It is postulated that, again, Human-IN-the-Loop would display the least cyber agility as compared to the other three.

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Document Details

Document Type
Technical Report
Publication Date
Jun 01, 2012
Accession Number
ADA570133

Entities

People

  • Paul W. Pfister Jr.

Organizations

  • Air Force Research Laboratory

Tags

Communities of Interest

  • Autonomy
  • C4I
  • Cyber
  • Engineered Resilient Systems

DTIC Thesaurus Topics

  • Accuracy
  • Command And Control
  • Command And Control Systems
  • Command Control Communications
  • Computer Architecture
  • Computer Network Security
  • Consistency
  • Engineering
  • Information Operations
  • Networks
  • Psychology
  • Resilience
  • Systems Engineering
  • Systems Management
  • Teamwork
  • Test And Evaluation
  • Warfare

Fields of Study

  • Computer science

Readers

  • Agent-Based Social Robotics and Mobile-Assisted Learning in Virtual Environments.
  • Enterprise Information Systems Architecture and Joint Command Capability Interoperability Support.
  • Maritime Combat Support and Expeditionary Logistics.

Technology Areas

  • Cyber