Inferring Implicit Human Social Network Structure from Multi-modal Data

Abstract

Markov Random Fields (MRFs), a.k.a. Graphical Models, serve as popular models for networks in the social and biological sciences, as well as communications and signal processing. A central problem is one of structure learning or model selection: given samples from the MRF, determine the graph structure of the underlying distribution. When the MRF is not Gaussian (e.g. the Ising model) and contains cycles, structure learning is known to be NP hard even with infinite samples. Existing approaches typically focus either on specific parametric classes of models, or on the sub-class of graphs with bounded degree; the complexity of many of these methods grows quickly in the degree bound. We develop a simple new `greedy' algorithm for learning the structure of graphical models of discrete random variables. It learns the Markov neighborhood of a node by sequentially adding to it the node that produces the highest reduction in conditional entropy. In our work, we provide a general sufficient condition for exact structure recovery (under conditions on the degree/girth/correlation decay), and study its sample and computational complexity. We then consider its implications for the Ising model, for which we establish a self-contained condition for exact structure recovery.

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Document Details

Document Type
Technical Report
Publication Date
Mar 26, 2013
Accession Number
ADA578984

Entities

People

  • Sanjay Shakkottai
  • Sujay Sanghavi

Organizations

  • University of Texas at Austin

Tags

Communities of Interest

  • Human Systems

DTIC Thesaurus Topics

  • Abstracts
  • Algorithms
  • Biological Sciences
  • Computational Complexity
  • Computer Programming
  • Distribution Functions
  • Engineering
  • Failure Mode And Effect Analysis
  • Information Theory
  • Maximum Likelihood Estimation
  • Notation
  • Probability
  • Probability Distributions
  • Random Variables
  • Signal Processing
  • Social Networks
  • Students

Fields of Study

  • Computer science

Readers

  • Agent-Based Social Robotics and Mobile-Assisted Learning in Virtual Environments.
  • Computer Vision.
  • Mathematical Modeling and Probability Theory.

Technology Areas

  • AI & ML
  • AI & ML - Bayesian Inference
  • AI & ML - Machine Learning Algorithms