A Queueing Model for Supervisory Control of Unmanned Autonomous Vehicles

Abstract

The coordination of actions and interactions between unmanned autonomous systems, manned systems, and a command group will be essential to accomplishing future missions. In this type of complex command and control scenario, operators will be subjected to vast amounts of information, resulting in information overload and loss of situation awareness. It is critical that designers develop predictive models of human and system performance to evaluate the adequacy of a system s design to satisfy specific mission requirements and ensure adequate operator performance. The effort described here applies queueing theory to a complex unmanned simulation. Data analysis suggests that there are several interesting and important areas of research that can be explored in order to improve the predictability of system performance using queueing theory.

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Document Details

Document Type
Technical Report
Publication Date
Sep 01, 2013
Accession Number
ADA589136

Entities

People

  • Joseph Divita
  • Maria O. Rodas
  • Robert L. Morris

Organizations

  • Naval Information Warfare Systems Command

Tags

Communities of Interest

  • Air Platforms
  • Autonomy
  • C4I
  • Human Systems
  • Materials and Manufacturing Processes

DTIC Thesaurus Topics

  • Air Defense
  • Autonomous Systems
  • Autonomous Vehicles
  • Command And Control
  • Control Systems
  • Data Analysis
  • Naval Warfare
  • Operations Research
  • Predictive Modeling
  • Queueing Theory
  • Situational Awareness
  • Supervisory Control
  • Unmanned Aerial Vehicles
  • Unmanned Surface Vehicles
  • Unmanned Systems
  • Unmanned Underwater Vehicles
  • Unmanned Vehicles

Fields of Study

  • Computer science

Readers

  • Mathematical Modeling and Probability Theory.
  • Systems Analysis and Design
  • Team-Based Human-Centered Cognitive Task Decision Making and Information Performance.

Technology Areas

  • Autonomy
  • Autonomy - Autonomous System Control
  • Autonomy - Human-Robot Interaction
  • Fully Networked C3
  • Fully Networked C3 - Command and Control