Towards a Generic Behaviour Modelling Interface

Abstract

NATO Task Group 128 identifies that behaviour in military simulations is often too mechanistic in nature. In this paper we will argue that behaviour in simulations can be improved if the two central aspects of behaviour modelling, i.e. action selection and performance modelling, are not addressed as separate issues, but as interacting instead. We will describe how the interaction between these aspects may be improved by the introduction of an interfacing layer, consisting of human capabilities. Although capability based modelling is not new, it is usually limited to cognition and information processing. It is our view that the use of capabilities in HBR should be expanded to include perception, motor skills and physiology. We will also describe the CHAOS behaviour model, that uses capabilities as a behaviour modelling interface. CHAOS can therefore be seen as an illustration and proof of concept of the ideas proposed in this paper.

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Document Details

Document Type
Technical Report
Publication Date
Oct 01, 2010
Accession Number
ADA592399

Entities

People

  • Arend Woering
  • Emiel Ubink
  • Wouter Lotens

Tags

Communities of Interest

  • Human Systems

DTIC Thesaurus Topics

  • Artificial Intelligence
  • Body Temperature
  • Cognition
  • Computational Science
  • Environment
  • Human Behavior
  • Information Operations
  • Information Processing
  • Military Applications
  • Military Operations
  • Mobile Phones
  • Motor Skills
  • Perception
  • Physiology
  • Psychology
  • Simulations
  • Task Performance And Analysis

Readers

  • Computational Fluid Dynamics (CFD)
  • Psychological Intervention/Treatment for Stress, Anxiety, PTSD, and Related Emotional and Cognitive Health Symptoms.
  • Systems Analysis and Design