Automated Intelligent Training with a Tactical Decision Making Serious Game

Abstract

The Intelligent Game-Based Evaluation And Review (InGEAR) capability is a game-based training system that affords junior officers the opportunity for self-training in tactical command skills. This leverages two existing technologies: (i) "Follow Me," a small unit leader tactical training game used by instructors and cadets at the United States Military Academy at West Point, and (ii) an intelligent tutoring system (ITS) for automated delivery of tailored evaluation and feedback in scenario-based exercises. InGEAR's objective is to combine game-based training capabilities with learner-centric scenario editing, performance assessment, and feedback to enhance learning and simplify instructors' taskload. These capabilities provide instructors with viable options for dealing with time constraints that limit the opportunities most cadets have for direct feedback on their own decisions and performance.

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Document Details

Document Type
Technical Report
Publication Date
Jan 01, 2014
Accession Number
ADA596743

Entities

People

  • Bart Presnell
  • James Lunsford
  • M. G. Cobb
  • Randy Jensen

Organizations

  • Stottler Henke Associates

Tags

Communities of Interest

  • C4I
  • Human Systems

DTIC Thesaurus Topics

  • Ammunition
  • Artificial Intelligence
  • Command And Control
  • Computer Programs
  • Education
  • Geographic Regions
  • Instructors
  • Order Of Battle
  • Psychological Phenomena And Processes
  • Social Sciences
  • Spreadsheet Software
  • Students
  • Tactical Training
  • Training
  • United States
  • United States Military Academy
  • Warfare

Fields of Study

  • Education

Readers

  • Military Training and Readiness Simulation
  • STEM Education
  • Team-Based Human-Centered Cognitive Task Decision Making and Information Performance.