A Methodology for Unit Testing Actors in Proprietary Discrete Event Based Simulators

Abstract

This paper presents a dependency injection based, unit testing methodology for unit testing components, or actors involved in discrete event based computer network simulation via an xUnit testing framework. The fundamental purpose of discrete event based computer network simulation is verification of networking protocols used in physical--not simulated--networks. Thus, use of rigorous unit testing and test driven development methodologies mitigates risk of modeling the wrong system. We validate the methodology through the design and implementation of OPNET-Unit, an xUnit style unit testing application for an actor oriented discrete event based network simulation environment, OPNET Modeler.

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Document Details

Document Type
Technical Report
Publication Date
Dec 01, 2008
Accession Number
ADA597397

Entities

People

  • Kenneth M. Hopkinson
  • Mark E. Coyne
  • Scott R. Graham
  • Stuart H. Kurkowski

Organizations

  • Air Force Institute of Technology

Tags

Communities of Interest

  • Ground and Sea Platforms

DTIC Thesaurus Topics

  • Air Force
  • Computer Networks
  • Computer Programming
  • Computer Programs
  • Computers
  • Computing System Architectures
  • Debugging
  • Engineering
  • Network Protocols
  • Network Simulation
  • Networks
  • Simulators
  • Software Development
  • Software Testing
  • Standards
  • Test Methods

Fields of Study

  • Computer science
  • Engineering

Readers

  • Computational Modeling and Simulation
  • Computer Networking
  • Software Engineering