Performance Measurements for the Microsoft Kinect Skeleton

Abstract

The Microsoft Kinect for Xbox 360 ( Kinect ) provides a convenient and inexpensive depth sensor and, with the Microsoft software development kit, a skeleton tracker (Figure 2). These have great potential to be useful as virtual environment (VE) control interfaces for avatars or for viewpoint control. In order to determine its suitability for our applications, we devised and conducted tests to measure standard performance specifications for tracking systems. We evaluated the noise, accuracy, resolution, and latency of the skeleton tracking software. We also measured the range in which the person being tracked must be in order to achieve these values.

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Document Details

Document Type
Technical Report
Publication Date
Mar 01, 2012
Accession Number
ADA599788

Entities

People

  • Jay Sebastian
  • Jonathan W. Decker
  • Mark A. Livingston
  • Zhuming Ai

Organizations

  • United States Naval Research Laboratory

Tags

Communities of Interest

  • Sensors

DTIC Thesaurus Topics

  • Accuracy
  • Acquisition
  • Anatomy
  • Closed Loop Systems
  • Computer Graphics
  • Control Systems
  • Data Acquisition
  • Electronic Mail
  • Graphics
  • Human-Machine Interaction
  • Measurement
  • Military Research
  • Recognition
  • Skeleton
  • Standards
  • Three Dimensional
  • Virtual Reality

Fields of Study

  • Computer science

Readers

  • Database Systems and Applications
  • Robotics and Automation.