Improving Human Effectiveness Through Embedded Virtual Simulation (Amelioration de l'efficacite humaine grace a la simulation virtuelle integree)
Abstract
Present and anticipated NATO missions require highly trained and capable military personnel. Units need to be able to deploy with little or no notice and to adapt to evolving situations. This places them in locations where they do not have the facilities needed to train, plan and rehearse complex missions. The use of embedded virtual simulation (EVS) is seen as a potential tool to provide more effective deployed training. EVS is a concept that tightly integrates training and mission functionality into operational equipment. Applications for EVS are deployed settings that provide little support to users. To meet this challenge embedded simulation will have to include capabilities such as an intelligent tutor, integrated virtual environments, intelligent adversaries, friends and neutrals, an after action review system and training management capabilities. For live training an EVS system could support Augmented Reality capabilities as well. This report summarizes the outcome of the activities of a Research Task Group (RTG) whose objective was to explore from a human factors perspective the state of the art of EVS, evaluate its potential military applications and determine the directions for needed research and development.
Document Details
- Document Type
- Technical Report
- Publication Date
- Jan 01, 2014
- Accession Number
- ADA601778
Entities
Organizations
- NATO Science and Technology Organization