Using Reward/Utility Based Impact Scores in Partitioning

Abstract

Reinforcement learning with reward shaping is a well-established but often computationally expensive approach to multiagent problems. Agent partitioning can assist in this computational complexity by treating each partition of agents as an independent problem. We introduce a novel agent partitioning approach called Reward/Utility-Based Impact (RUBI). RUBI finds an effective partitioning of agents while requiring no prior domain knowledge, provides better performance by discovering a non-trivial agent partitioning, and leads to faster simulations. We test RUBI in the Air Tra c Flow Management Problem, where there are simultaneously tens of thousands of aircraft affecting the system and no intuitive similarity metric between agents. When partitioning with RUBI in the ATFMP, there is a 37% increase in performance, with a 510x speed up per simulation step over non-partitioning approaches.

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Document Details

Document Type
Technical Report
Publication Date
May 01, 2014
Accession Number
ADA602123

Entities

People

  • Adrian Agogino
  • Kagan Tumer
  • William Curran

Organizations

  • Oregon State University

Tags

Communities of Interest

  • Autonomy

DTIC Thesaurus Topics

  • Abstracts
  • Air Traffic
  • Algorithms
  • Artificial Intelligence
  • Autonomous Agents
  • Classification
  • Computations
  • Congestion
  • Contracts
  • Hierarchies
  • Information Operations
  • Learning
  • Mental Processes
  • Multiagent Systems
  • Psychological Phenomena And Processes
  • Universities

Fields of Study

  • Computer science

Readers

  • Agent-Based Social Robotics and Mobile-Assisted Learning in Virtual Environments.
  • Computational Fluid Dynamics (CFD)

Technology Areas

  • AI & ML
  • AI & ML - Machine Learning Algorithms