Next Generation Simulation Training for Pararescue Forces
Abstract
Project efforts resulted in significant technological accomplishments including (1) creation of a simulation execution framework allowing for integration of disparate simulation technologies into a single point of control; (2) advanced integration with Caesar mannequin demonstrating ability to exhibit some control over one or many human patient simulators; (3) demonstration of ability to perform multiple medical trauma procedures on a variety of simulators; (4) creation of virtual casualty characters using DI-Guy software that exhibit correct texturing, motions, and behaviors when imported into the Modern Air Combat Environment (MACE)/ Virtual Reality Scene Generator (VRSG) operational simulator environment; (5) advanced integration and control of scenarios using MACE/VRSG through the development of a new MACE control; (6) development of an environmental proxy providing ability to manage/control electrical devices using power line management technology; (7) creation of high-value simulation training environment allowing pararescuemen to execute a rescue scenario across their full-mission profile; (8) initial capabilities to capture multiple channels of audio, video, and data for After Action Report, and (9) unique solution for communication with role players.
Document Details
- Document Type
- Technical Report
- Publication Date
- Feb 13, 2014
- Accession Number
- ADA602399
Entities
People
- Pat Dudley
- Phillip J. Curtiss
- Ray Rogers